1#Load the resourse using preload
2const MySmokeResource = preload("res://SmokeScene.tscn")
3
4func _ready():
5 #Make instance
6 var GrabedInstance= MySmokeResource.instance()
7 #You could now make changes to the new instance if you wanted
8 CurrentEntry.name = "SmokeA"
9 #Attach it to the tree
10 self.add_child(GrabedInstance)
11