1var d= new Date();
2d.getFullYear(); //Get the year as a four digit number (yyyy)
3d.getMonth(); //Get the month as a number (0-11)
4d.getDate(); //Get the day as a number (1-31)
5d.getHours(); //Get the hour (0-23)
6d.getMinutes(); //Get the minute (0-59)
7d.getSeconds(); //Get the second (0-59)
8d.getMilliseconds() //Get the millisecond (0-999)
9d.getTime(); //Get the time (milliseconds since January 1, 1970)
10d.getDay(); //Get the weekday as a number (0-6)
11d.Date.now(); //Get the time. ECMAScript 5.
12d.setDate() //Set the day as a number (1-31)
13d.setFullYear() //Set the year (optionally month and day)
14d.setHours() //Set the hour (0-23)
15d.setMilliseconds() //Set the milliseconds (0-999)
16d.setMinutes() //Set the minutes (0-59)
17d.setMonth() //Set the month (0-11)
18d.setSeconds() //Set the seconds (0-59)
19d.setTime() //Set the time (milliseconds since January 1, 1970)
1var d= new Date();
2d.getFullYear();//Get the year as a four digit number (yyyy)
3d.getMonth();//Get the month as a number (0-11)
4d.getDate();//Get the day as a number (1-31)
5d.getHours();//Get the hour (0-23)
6d.getMinutes();//Get the minute (0-59)
7d.getSeconds();//Get the second (0-59)
8d.getMilliseconds();//Get the millisecond (0-999)
9d.getTime();//Get the time (milliseconds since January 1, 1970)
1var date = new Date(); //Will use computers date by default.
2//parameters will specify date you put to input
3var date = new Date(year, month, day, hours, minutes, seconds, milliseconds);