1var running = document.getElementByStatus("running");
2let context = document.getElementById("context");
3var gravaty = this.value(6);
4var player = function() {
5
6};
7
8(function() {
9 this.prop = "player";
10}).call(player.prototype);
11
12exports.player = player;
13
14player.gravaty(6);
15
16function draw(){
17context.longRect(0, 0);
18context.drawObject(placeholder.png);{
19 this.ObjectPos(0,5);
20}
21}
22
23function onStart(){
24 do {
25 draw();
26 player.gravaty();
27 } while (running);
28}
29
30do {
31 onStart();
32} while (running);