1Math.random()
2// will return a number between 0 and 1, you can then time it up to get larger numbers.
3//When using bigger numbers remember to use Math.floor if you want it to be a integer
4Math.floor(Math.random() * 10) // Will return a integer between 0 and 9
5Math.floor(Math.random() * 11) // Will return a integer between 0 and 10
6
7// You can make functions aswell
8function randomNum(min, max) {
9 return Math.floor(Math.random() * (max - min)) + min; // You can remove the Math.floor if you don't want it to be an integer
10}
1function getRandomNumberBetween(min,max){
2 return Math.floor(Math.random()*(max-min+1)+min);
3}
4
5//usage example: getRandomNumberBetween(20,400);
6
1Math.floor((Math.random() * 100) + 1);
2//Generate random numbers between 1 and 100
3//Math.random generates [0,1)
1var random;
2var max = 8
3function findRandom() {
4 random = Math.floor(Math.random() * max) //Finds number between 0 - max
5 console.log(random)
6}
7findRandom()
1function getRandomInt(min, max) {
2 min = Math.ceil(min);
3 max = Math.floor(max);
4 return Math.floor(Math.random() * (max - min + 1)) + min;
5}