1// Between any two numbers
2Math.floor(Math.random() * (max - min + 1)) + min;
3
4// Between 0 and max
5Math.floor(Math.random() * (max + 1));
6
7// Between 1 and max
8Math.floor(Math.random() * max) + 1;
1function getRandomIntInclusive(min, max) {
2 min = Math.ceil(min);
3 max = Math.floor(max);
4 return Math.floor(Math.random() * (max - min + 1)) + min; //The maximum is inclusive and the minimum is inclusive
5}
1function getRandomInt(min, max) {
2 min = Math.ceil(min);
3 max = Math.floor(max);
4 return Math.floor(Math.random() * (max - min + 1)) + min;
5}