1/* offset-x | offset-y | blur-radius | color */
2text-shadow: 1px 1px 2px black;
3
4/* color | offset-x | offset-y | blur-radius */
5text-shadow: #fc0 1px 0 10px;
6
7/* offset-x | offset-y | color */
8text-shadow: 5px 5px #558abb;
9
10/* color | offset-x | offset-y */
11text-shadow: white 2px 5px;
12
13/* offset-x | offset-y
14/* Use defaults for color and blur-radius */
15text-shadow: 5px 10px;
16
17/* Global values */
18text-shadow: inherit;
19text-shadow: initial;
20text-shadow: unset;
21
1/******************************************************************************
2
3Welcome to GDB Online.
4GDB online is an online compiler and debugger tool for C, C++, Python, Java, PHP, Ruby, Perl,
5C#, VB, Swift, Pascal, Fortran, Haskell, Objective-C, Assembly, HTML, CSS, JS, SQLite, Prolog.
6Code, Compile, Run and Debug online from anywhere in world.
7
8*******************************************************************************/
9#include <stdio.h>
10
11int main()
12{
13 float x;
14 x = 10.35;
15 printf("%f",x);
16
17 return 0;
18}
19
20
1/* offset-x | offset-y | blur-radius | color */
2text-shadow: 1px 1px 2px black;
3
4/* color | offset-x | offset-y | blur-radius */
5text-shadow: #fc0 1px 0 10px;
6
7/* offset-x | offset-y | color */
8text-shadow: 5px 5px #558abb;
9
10/* color | offset-x | offset-y */
11text-shadow: white 2px 5px;
12
13/* offset-x | offset-y
14/* Use defaults for color and blur-radius */
15text-shadow: 5px 10px;
16
17/* Global values */
18text-shadow: inherit;
19text-shadow: initial;
20text-shadow: unset;
1background: #354962;
2color: #FFFFFF;
3font-family: 'Paytone One';
4text-shadow: #2A3D4E 1px 1px,#2A3D4E -0px 0px,#2A3D4E -1px 1px,#2A3D4E -2px 2px,#2A3D4E -3px 3px,#2A3D4E -4px 4px,#2A3D4E -5px 5px,#2A3D4E -6px 6px,#2A3D4E -7px 7px,#2A3D4E -8px 8px,#2A3D4E -9px 9px;
5/* just copy this */
1none | <shadow-t>#
2where
3<shadow-t> = [ <length>{2,3} && <color>? ]
4
5where
6<color> = <rgb()> | <rgba()> | <hsl()> | <hsla()> | <hex-color> | <named-color> | currentcolor | <deprecated-system-color>
7
8where
9<rgb()> = rgb( <percentage>{3} [ / <alpha-value> ]? ) | rgb( <number>{3} [ / <alpha-value> ]? ) | rgb( <percentage>#{3} , <alpha-value>? ) | rgb( <number>#{3} , <alpha-value>? )
10<rgba()> = rgba( <percentage>{3} [ / <alpha-value> ]? ) | rgba( <number>{3} [ / <alpha-value> ]? ) | rgba( <percentage>#{3} , <alpha-value>? ) | rgba( <number>#{3} , <alpha-value>? )
11<hsl()> = hsl( <hue> <percentage> <percentage> [ / <alpha-value> ]? ) | hsl( <hue>, <percentage>, <percentage>, <alpha-value>? )
12<hsla()> = hsla( <hue> <percentage> <percentage> [ / <alpha-value> ]? ) | hsla( <hue>, <percentage>, <percentage>, <alpha-value>? )
13
14where
15<alpha-value> = <number> | <percentage>
16<hue> = <number> | <angle>
17
1
2
3#include <stdio.h>
4
5int main()
6{
7 printf("Hello!!! \a \n");
8
9 return 0;
10}
11
12
1/* offset-x | offset-y | blur-radius | color */
2text-shadow: 1px 1px 2px black;
3
4/* color | offset-x | offset-y | blur-radius */
5text-shadow: #fc0 1px 0 10px;
6
7/* offset-x | offset-y | color */
8text-shadow: 5px 5px #558abb;
9
10/* color | offset-x | offset-y */
11text-shadow: white 2px 5px;
12
13/* offset-x | offset-y
14/* Use defaults for color and blur-radius */
15text-shadow: 5px 10px;
16
17/* Global values */
18text-shadow: inherit;
19text-shadow: initial;
20text-shadow: unset;
1/*
2 LiquidCrystal Library - Hello World
3
4 Demonstrates the use a 16x2 LCD display. The LiquidCrystal
5 library works with all LCD displays that are compatible with the
6 Hitachi HD44780 driver. There are many of them out there, and you
7 can usually tell them by the 16-pin interface.
8
9 This sketch prints "Happy Birthday!" to the LCD
10 and shows the time.
11
12 The circuit:
13 * LCD RS pin to digital pin 12
14 * LCD Enable pin to digital pin 11
15 * LCD D4 pin to digital pin 5
16 * LCD D5 pin to digital pin 4
17 * LCD D6 pin to digital pin 3
18 * LCD D7 pin to digital pin 2
19 * LCD R/W pin to ground
20 * LCD VSS pin to ground
21 * LCD VCC pin to 5V
22 * 10K resistor:
23 * ends to +5V and ground
24 * wiper to LCD VO pin (pin 3)
25
26 Library originally added 18 Apr 2008
27 by David A. Mellis
28 library modified 5 Jul 2009
29 by Limor Fried (http://www.ladyada.net)
30 example added 9 Jul 2009
31 by Tom Igoe
32 modified 22 Nov 2010
33 by Tom Igoe
34
35 This example code is in the public domain.
36
37 http://www.arduino.cc/en/Tutorial/LiquidCrystal
38 */
39
40// include the library code:
41#include <LiquidCrystal.h>
42
43// initialize the library with the numbers of the interface pins
44LiquidCrystal lcd(12, 11, 5, 4, 3, 2);
45
46void setup() {
47 // set up the LCD's number of columns and rows:
48 lcd.begin(16, 2);
49 // Print a message to the LCD.
50 lcd.print("Happy Birhday!");
51}
52
53void loop() {
54 // set the cursor to column 0, line 1
55 // (note: line 1 is the second row, since counting begins with 0):
56 lcd.setCursor(0, 1);
57 // print the number of seconds since reset:
58 lcd.print(millis() / 1000);
59}
60
61
1/******************************************************************************
2
3 Online C Compiler.
4 Code, Compile, Run and Debug C program online.
5Write your code in this editor and press "Run" button to compile and execute it.
6
7*******************************************************************************/
8
9#include <stdio.h>
10
11int main()
12{
13 printf("Hello World\n\t\a");
14
15 return 0;
16}
17